Goals

Young adults involved in Venturing will

bulletLearn to make ethical choices over their lifetimes by instilling the values in the Venturing Oath and Code
bulletExperience a program that is fun and full of challenge and adventure
bulletBecome a skilled training and program resource for Cub Scouts and Boy Scouts and other groups
bulletAcquire skills in the areas of high adventure, sports, arts and hobbies, religious life, or Sea Scouting
bulletExperience positive leadership from adult and youth leaders and be given opportunities to take on leadership roles
bulletHave a chance to learn and grow in a supportive, caring, and fun environment

Methods

The methods of Venturing have been carefully chosen to meet the needs of young adults.

Leadership. All Venturers are given opportunities to learn and apply proven leadership skills. A Venturing crew is led by elected crew officers. The Venturing Leadership Skills Course is designed for all Venturers and helps teach in an active way to effectively lead.

Group Activities. Venturing activities are interdependent group experiences in which success is dependent on the cooperation of all. Learning by doing in a group setting provides opportunities for developing new skills.

Adult Association. The youth officers lead the crew. The officers and activity chairs work closely with adult Advisors and other adult leaders in a spirit of partnership. The adults serve in a "shadow" leader capacity.

Recognition. Recognition comes through the Venturing advancement program and through the acknowledgement of a youth's competence and ability by peers and adults.

The Ideals. Venturers are expected to know and live by the Venturing Oath and Code. They promise to be faithful in religious duties, treasure their American heritage, to help others, and to seek truth and fairness.

High Adventure. Venturing's emphasis on high adventure helps provide team-building opportunities, new meaningful experiences, practical leadership application, and lifelong memories to young adults.

Teaching Others. All of the Venturing awards require Venturers to teach what they have learned to others. When they teach others often, Venturers are better able to retain the skill or knowledge they taught, they gain confidence in their ability to speak and relate to others, and they acquire skills that can benefit them for the rest of their lives as a hobby or occupation.

Ethics in Action

An important goal of Venturing is to help young adults be responsible and caring people, both now and in the future. Venturing uses "ethical controversies" to help young adults develop the ability to make responsible choices that reflect their concern for what is a risk and how it will affect others involved. Because an ethical controversy is a problem-solving situation, leaders expect young adults to employ empathy, invention, and selection when they think through their position and work toward a solution of an ethical controversy.

Crew Activities

What a Venturing crew does is limited only by the imagination and involvement of the adult and youth leaders and members of the crew � sail the Caribbean, produce a play, climb a mountain, teach disabled people to swim, or attend the Olympics. All these adventures and more are being done today by Venturing crews and ships across the country. All that is needed are concerned adults who are willing to share a little bit of themselves with today's youth � tomorrow's leaders.

 

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Last modified:  11/05/11